
The ‘influence’ that has wrapped the city up in violent depravity has hit those most susceptible to violent tendencies – but it does not just affect them, but nearly everyone.

PSU: In some of the early screenshots, we find one enemy showcasing a Glasgow smile can we bestow such moves to hobos in Condemned 2? Also, what are some of the other finishers new to Condemned 2, and do you have a favorite?ĭave: There are some creatures that only show up in some deep hallucinations that Ethan experiences. You’ll also find yourself on an immense garbage barge with multiple floors taking refuse away from the city– but that’s not all… Some very strange characters have ‘developed’ in there and offer some great gameplay opportunities. We have an abandoned Doll Factory that is engulfed in flames. We’re not ready to give away all of our locations but I will mention two that I am very proud of. All-new environments include outdoor areas and varied times of day. PSU: Outside of the dark train stations, creepy libraries, and abandoned school houses what other environments will we find ourselves in?ĭave: Each environment you find yourself in Condemned 2: Bloodshot will be unique and purposeful. As an example you can throw your opponent into a television, into a dumpster or break his jaw on a bookcase… PSU: In the first title there was use in Havok physics to a degree…will physics play a bigger part in Condemned 2?ĭave: Yes, especially from the stand point of thrown weapons and with our environmental finishing moves. In the end, it will be up to the player to decide how often and how involved they want to be with the forensics system. Some of the questions posed of you will require you to pull out your tools and track down blood trails, try to ‘read’ the blood trails and see if the victim crawled or was dragged, and even take gas spectrometer readings. You can now observe not only, for example, a victim but you’ll be able to zoom in and determine how they died… was it an entrance or an exit wound? We’re giving players more freedom to try and ID the victim.

We think the revised forensics system is very fresh so most players will want to play them. We’re allowing the player to decide what tools they want to use, when they want to use them – and if they want, they can pass by the forensic events altogether and just keep kicking tail.

You’ll be using tools but you’ll also be using your own powers of observation. PSU: What expansions have you made to the puzzle solving and forensic side of things? Tools, crime scenes, extras…ĭave: The forensic experience was completely re-designed and re-engineered from the ground up.
